package social.p2p.util;

import java.awt.*;
import java.awt.image.BufferedImage;
import java.awt.image.ColorModel;
import java.awt.image.PixelGrabber;
import javax.swing.ImageIcon;

/**
 *
 * @author cadmilo
 */
public class BufferedImageBuilder {

    public static BufferedImage toBufferedImage(Image image) {
        if (image instanceof BufferedImage) {
            return (BufferedImage) image;
        }

        // This code ensures that all the pixels in the image are loaded
        image = new ImageIcon(image).getImage();

        // Determine if the image has transparent pixels; for this method's
        // implementation, see Determining If an Image Has Transparent Pixels
        boolean hasAlpha = hasAlpha(image);

        // Create a buffered image with a format that's compatible with the screen
        BufferedImage bimage = null;
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        try {
            // Determine the type of transparency of the new buffered image
            int transparency = Transparency.OPAQUE;
            if (hasAlpha) {
                transparency = Transparency.BITMASK;
            }

            // Create the buffered image
            GraphicsDevice gs = ge.getDefaultScreenDevice();
            GraphicsConfiguration gc = gs.getDefaultConfiguration();
            bimage = gc.createCompatibleImage(
                    image.getWidth(null), image.getHeight(null), transparency);
        } catch (HeadlessException e) {
            // The system does not have a screen
        }

        if (bimage == null) {
            // Create a buffered image using the default color model
            int type = BufferedImage.TYPE_INT_RGB;
            if (hasAlpha) {
                type = BufferedImage.TYPE_INT_ARGB;
            }
            bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type);
        }

        // Copy image to buffered image
        Graphics g = bimage.createGraphics();

        // Paint the image onto the buffered image
        g.drawImage(image, 0, 0, null);
        g.dispose();

        return bimage;
    }
    
    public static boolean hasAlpha(Image image) {
    // If buffered image, the color model is readily available
    if (image instanceof BufferedImage) {
        BufferedImage bimage = (BufferedImage)image;
        return bimage.getColorModel().hasAlpha();
    }

    // Use a pixel grabber to retrieve the image's color model;
    // grabbing a single pixel is usually sufficient
     PixelGrabber pg = new PixelGrabber(image, 0, 0, 1, 1, false);
    try {
        pg.grabPixels();
    } catch (InterruptedException e) {
    }

    // Get the image's color model
    ColorModel cm = pg.getColorModel();
    return cm.hasAlpha();
}
}
